Samurai - Rigged

I tried to fully detail the model, with clothing, armor and weapons etc., to bring as much life as possible into the character design.
This was also my first experience using Marvelous Designer/Clo3D for clothing simulation and design. It felt like a breath of fresh air.

Main Render Angle

Main Render Angle

360 Shot

Scene setup - (Work In Progress)

Scene setup - (Work In Progress)

Close-up of the arm with tattoo and daggers

Close-up of the arm with tattoo and daggers

360 Degree shot - No shading

Alternate Render Angle shows More detail from the back.

Alternate Render Angle shows More detail from the back.

Rigging Layout Shot - Main angle

Rigging Layout Shot - Main angle

Default Pose Shot

Default Pose Shot